project 1 visualization & generative code beginners: look at Processing [www.processing.org] - study the 'learning' and 'reference' sections and subsections. Download Processing for your computer. Using the Processing Development Environment [PDE - a text-editor, debugger, compiler], try-out, combine, and alter the examples provided to create your own unique interactive event[s]. Make one event that represents 'growth' make one that represents 'space' and one that represents 'migration'. Move on to the intermediate level or join an existing project when ready. intermediates: review Processing [www.processing.org]
as necessary [see above]. part A. Remember, we're working toward real environments that respond in some way to User input [through motion-tracking camera and/or other light, sound or motion sensors/input devices. Develop an application in Processing that uses simulated or real User input to trigger events that somehow thematically address 'current events' in virtual and/or actual space. part B. Think about the physical environment that would host your interactive software. Visualise it using the graphical application of your choice [Photoshop/HTML, Flash, Powerpoint, Sketchup, Maya etc.]. This is the 'pitch' - be professional, imagine you're trying to get funding for your concept from a client, museum, or other funding body. Present your visualisation to the group, complete with props, performers, equipment, video, method of output etc. Don't restrict your ideas according to finances, available resources, or any other material consideration at this point. You have unlimited resources [not actually, but virtually]. VISUALISE them. resources: Max/MSP is a graphical environment for music, audio, and multimedia. http://www.cycling74.com/products/maxmsp Jitter: A Brilliant Collection of Video, Matrix, and 3D Graphics Objects for Max http://www.cycling74.com/products/jitter Formula for Computer Art, Jim Campbell http://www.jimcampbell.tv/formula/index.html reading: Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers. Golan Levin http://www.flong.com/writings/texts/essay_cvad.html
below: Dan Graham, Time-Delay-Room, 1974
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