project 2 the interfacing of virtual & actual space

Proceeding from group discussion of work on project 1 part B we will collaborate on developing visualisations into realisations. We will be using analog input methods to digital space [especially but not only motion-tracking with 'computer vision']. Conversely we will also deploy computer output methods to physical space [video, audio, print, etc.]. Equal emphasis will be placed upon the virtual and actual aspects of the final installation environments.

[more soon]

Formula for Computer Art Jim Campbell

reading:

Computer Vision for Artists and Designers: Pedagogic Tools and Techniques for Novice Programmers. Golan Levin

http://www.flong.com/writings/texts/essay_cvad.html

resources:

Max/MSP is a graphical environment for music, audio, and multimedia.

http://www.cycling74.com/products/maxmsp

Jitter: A Brilliant Collection of Video, Matrix, and 3D Graphics Objects for Max

http://www.cycling74.com/products/jitter

Formula for Computer Art, Jim Campbell

http://www.jimcampbell.tv/formula/index.html