body-space-time-machine...
incorporating the UCSB art department Digital
Media Lecture Series
emphasizing interactions of the human body, its extensions,
space, time, art & technology.
Culminating in interactive projects with both an actual and virtual
presence - or hardware/software configurations in the broadest possible
interpretation of the terms.
Our production will result in a hybrid exhibition of work in space
and time that spans the gap between actuality and virtuality. The final
exhibition will be an interactive public event (*TBA) with a web presence
and DVD documentation. Hybridization will be a requirement, and considerations
of display will necessarily fashion an interface between virtual entities,
objects & environments, and their actual counterparts.
workshops & collaboration:
Excursions between all areas of art and related practice are encouraged
- but especially between 3D/4D and Digital practice. To this end there
will be a series of technical workshops, jointly with art106 - advanced
intermedia & Professor Kim Yasuda, covering such diverse topics
as web-construction and welding. These will be on Wednesday and Friday
evenings (*TBA - 106 meets Fridays 2pm in the 3D atrium, collaborations
between 106 and 122 class members are welcome and encouraged for this
Quarter).
operational themes:
nostalgia for the future; archaeology of the now; database & algorithm;
artificial intelligence and its inverse; intelligent space & down
time; transarchitecture & ruins; sex & robots & androids
& cyborgs; becoming alien & posthumanity
reading & links:
J.G. Ballard;
Constance Penley; Simon
Penny; Marcus Novak; Stelarc;
Lev Manovich; algorithmic
art
Grahama
Budgett | budgett@arts.ucsb.edu