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Diran Lyons Viviana Leija |
Art Studio 22 Digital Media Arts Strategies Instructor: George Legrady
Student Projects |
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| Description | Digital Media Arts Strategies is the introductory course
to the digital area of the Art Studio program. The course promotes an approach
that explores how information and digital technologies are reshaping cultural
communication. Its focus is the investigation of digital technology as a
medium rather than as a tool. The course will introduce topics specific to digital technologies and interactive media. We will look at how to organize data, create meaning through organization, and position the projects in the communal, public space of the internet. We will also look at how to create meaning through the production of signs (semiotics), narrative, metaphor, interface design and interactivity. A number of brief projects will be given in conjunction with specific technical applications. They may include producing an index and archive, listing & classification, the autobiographical index, Chance and noise, Nature/culture, the Icon/sign, Mapping, information systems, cultural framework analysis. |
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| W1 Jan 7 | Course Overview & Resources | ||
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Course
Inventory |
Art making with data and information: Collecting, Classifying (systems
of classification, Associative thinking) Inventory, etc. |
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| Lab | Mac environment, Dreamweaver, html and navigation basics, site definition | ||
| Exercise | index.html, Party Project Planning, Documentation | ||
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| W2 Jan 14 | The Digital Image: Bitmap, Pixels
& Image Processing | Designing Screen Space |
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| The A-to-D photographic dichotomy: Walter Benjamin
and the loss of the original (The Work of Art in the Age of Mechanical Reproduction) Bits and bytes: Sampling, cartesian grids, numerical form Pixels, DPI, etc., image depth, bit settings, channels, alpha channel, layers; contrast, tonal balance with histograms; manipulation of image sections for image correction, random noise. Filters: blur, sharpen, flip, rotate, scale, colorize, etc. Screen space, Lewis/Tsurumaki/Lewis Bruce Mau's Manifesto Godard's Pierrot le Fou |
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| Lab | Photoshop basics, navigation strategies, tables and layers | ||
| Exercise | Scanning and processing images | ||
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| W3 Jan 21 | Classifying, Transforming Event to Data | ||
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Lecture Visualization |
Defining the sequence from event, to data collection, to data analysis
& indexing, to developing an organization system, to presenting the
data in a new configuration. |
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| Reading | Image,
Language & Belief in Synthesis |
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| Lab | More photoshop basics, Visually Spacing Information with Tables | ||
| Project I | Party project: An archive of information: Plan, collect info, assemble | ||
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| W4 Jan 28 | Data and Information Space/ Interaction Design | ||
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Lecture
Design and Narrative flow |
Visual Design: screen space in relation to interaction.
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| Lab | Production and troubleshooting | ||
| Project I | Party project Presentation | ||
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| W5 Feb 4 | Sign, Icon, Index, Isotype (Semiotics: the Study of Signs) | ||
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Signs:
culture and syntax create meaning |
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| Lab | Production and troubleshooting | ||
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Project II
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Design a system of icons to represent events at the party | ||
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| W6 Feb 11 | Multimedia Narrative Sequence / Multi-Linear Connections / Metaphor | ||
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Lecture
Articulation |
Ted Nelson:
Navigation, hypertext and links to know when its enough The transition from one scene to another |
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| Lab | Project Completion | ||
| Project II |
Icon Project is Due |
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| W7 Feb 18 | Networks / Information Map |
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Lecture
Reference Metadata |
What is a network? |
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| Lab | Student work production | ||
| MID-TERM |
MID-TERM Research Due |
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| W8 Feb 25 | Special Event | ||
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| Lecture | TBA |
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Lab
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Student work production | ||
| Project III | Information Map Final Project Production | ||
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| W9 Mar 4 | Interactive & Mixed Realities
Installations, Algorithmic Art |
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Lecture
Examples |
Interactive Installation and algorithmic art Report from DEAF 03 What is an algorithm? (Graham Budgett research) Jodi.org, bureau of inverse technology |
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| Lab | Individual meetings / upload by end of the lab | ||
| Project III | Information Map Final Project Production | ||
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| W10 Mar 11 | Information Map Student Presentations |
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Project III
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Information Map | ||
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| Your projects will be evaluated on good concepts,
creativity and "play of the imagination". This will require regular
web research on your part, becoming familiar with the state of the digital
media arts discipline. Use your cultural knowledge but go beyond your current
everyday situation. Produce projects that address the larger world, that
can speak to a diversified audience, and also to yourself five, ten years
from now. Attendance and participation in class Completion of all assignments and readings Attend guest digital media guest lectures DO website research and reports Mid-term or research paper posted on your site Projects are graded on Innovative content, good design and technical skills. The course is work intensive. You are required to acquire conceptualizing and technical skills, do web research followed by weekly reports, write a mid-term research paper , develop good design and conceptual skills, attend the lectures, the sections and the Monday evening Digital Media lectures. As your projects will go online, they also must function properly on the internet. |
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| An
Anecdoted Topography of Chance, Daniel Spoerri Typography: Macro+Micro Aesthetics, Willi Kunz Interactive Art Online Reference, Steve Wilson Design Links, Andreas Schlegel On contemporary narrative hypertext art, Prof Rita Raley Online HTML Guide |
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Jevbratt, networks, data, internet George Legrady, interactive installations Marcos Novak, virtual architecture marko Peljhan, makrolab, telecommunications |
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