Schedule Spring 2002 |
Arts 22 Conceptual Strategies in Digital Media |
||
|
Conceptual Strategies is the introductory course to the digital
area of the Art Studio program. The course promotes an approach that explores
how information and digital technologies are reshaping cultural communication.
Its focus is the investigation of digital technology as a medium rather
than as a tool. Grading & Course Requirements - See Screen Bottom |
|||
|
|
|||
| W1 April 4 | Course Introduction | ||
| Data and Information: Collecting, Classifying
(systems of classification, Associative thinking) Inventory, etc. |
|||
| References |
The
Ambassadors, Holbein |
||
| Project I | Inventory of Cultural Artifacts (lists and tables) | ||
|
|
|||
| W2 April 11 | Data Basics: numeric binary on/off, bits, metadata, syllogisms, fuzzy Logic | ||
| Classification Methods
for Information Design, Properties and Attributes Processing: Data is processed thru algorithms (SOM) |
|||
| References | 5 objects lay-out demo | ||
| Project 2 | 5 Objects (5 objects in-class presentation that explores classification, associative relations, multiple levels of meaning, various methods of ordering) | ||
|
|
|||
| Event April 15 | Luc Courschene Digital Media Lecture IHC McCune Conference Center | ||
| W3 April 18 | Claude Shannon's Information Theory, Signal & Noise, Image processing & Photoshop | ||
|
(pixels, DPI, etc., image depth, bit settings, channels, alpha channel,
layers; contrast, tonal balance with histograms; manipulation of image
sub-sections for image correction, random noise) Artists: Lebbeus Woods [1] [2], Michael Naimark, jodi |
|||
| References | Web research on Information Theory, Signal-to-noise | ||
| Project 2 | To be presented in sections | ||
|
|
|||
| Event April 22 | Johan Grimonprez Digital Media Lecture IHC McCune Conference Center | ||
| W4 April 25 | Form & Design | ||
| Concept, composition, balance, consistency, relative importance, articulation, aesthetics, color, spacing, time | |||
| References | MIT Maeda
Aesthetics & Computational group Bits & Spaces, Norm, nomemory kleber, fork, BruceMau Hodges, Sasnett, Multimedia Computing, Addison Wesley, Chapters 4,5 |
||
| Project 2 | 5 Objects (website design) | ||
|
|
|||
| Event April 29 | Lev Manovich Digital Media Lecture E-studio, Art Studio | ||
| W5 May 2 | Semiotics: the study of signs (symbol, index, icon) & Algorithmic Art | ||
| References | Designers
Republic, whitneybiennial
ascii art ensemble YH-CHANG designing a sign for 10000 years in the future |
||
|
Project 3
|
Noise/signal or semiotics (logo) | ||
|
|
|||
| Event May 6 | Digital Media Lecture IHC McCune Conference Center (TBA) | ||
| W6 May 9 | Metaphors & Interface: (folder, trash, clock, finger) | ||
| References | Rita
Raleys' links
on contemporary narrative hypertext art Terry Winogrand Human Computer Interaction (HCI) |
||
| Project 3 | Noise/signal or semiotics (logo) complete | ||
|
|
|||
| Event May 14 | Digital Media Lecture IHC McCune Conference Center (TBA) | ||
| W7 May 17 | Imaginative Mappings, Networks, Nodes, links | ||
| References | Mapping
Cyberspace, Dodge & Kitchin wonderwalker, Lisa Jevbratt, webstalker, cybergeography |
||
| Project 4 |
Mapping and/or TA's choice |
||
|
|
|||
| W8 May 23 | Multi-linear Narrative | ||
| MID-TERM research paper due | |||
|
References
|
Jordan Crandall Mark America's links Giselle Beiguelman | ||
| Project 4 | Mapping and/or TA's choice | ||
|
|
|||
| W9 May 30 | Net.Art & Mixed Realities Installations | ||
| References | Stelarc,
Vasulka,
Telegarden, Masaki
Fujihata Natalie Boochkin's History of Net.Art |
||
|
Project 4
|
Mapping and/or TA's choice | ||
|
|
|||
| W10 June 6 | MAT Survey Course & Other Various Resources | ||
| References | Artificial Life (neural nets, VR, agents, gaming, genetic algorithms, etc.) | ||
|
Project 4
|
Mapping and/or TA's choice | ||
|
|
|||
| Bibliography | |||
|
Art, Design
|
An
Anecdoted Topography of Chance, Spoerri Envisioning Information, Tufte |
||
|
Concept development
|
Conceptual
Blockbusting, Adams, Norton Information Architecture, Resenfeld O'reilly Press Your Private Sky, Buckminster Fuller, Müller Publishers |
||
|
Technical Books & Sites
|
Dreamweaver
4, Towers, Peachpit press html 4, Castro, Peachpit press Dhtml, Teague, Peachpit press |
||
|
|
|||
|
|
Grading & Course Requirements The course is work intensive. You are required to acquire technical skills, do web research followed by weekly reports, write a mid-term research paper (in digital form), develop good design and conceptual skills, attend the lectures, the sections and the Monday evening Digital Media lectures. As your projects will go online, they also must function properly on the internet. Your projects will be evaluated on creativity and "play of the imagination". The theorist Umberto Eco argues that we are born into language, we cannot be outside of it. All we can do is to play with its rules, turning things inside out. This will require extensive web research on your part, becoming familiar with the state of the digital media arts discipline. Use your cultural knowledge but go beyond your current everyday situation. Produce projects that address the larger world, that can speak to a diversified audience, and also to yourself five, ten years from now. You will be graded on: Attendance and participation in class
|
||